使用UDIM进行UV划分和打包的Maya脚本,可以节省时间并在需要大量处理时方便地使用它。
Autodesk Maya script for quick splitting and packing meshes by UDIMs. Essential for baking in Marmoset Toolbag.
Features
- Split or paint meshes by udim
- Rearrange tiles to remove missing ones
- Batch rename for Substance Painter UDIM workflow
- Multi group pack and rearrange (select groups)
Usage
- Select meshes or groups you want to pack
- Rearrange tiles to remove missing tiles (optional)
- Pack
- Bake in Marmoset
- Rename textures for Substance Painter


